Full-stack architect and engineering leader with over 11 years of experience owning end-to-end system architecture, from technology selection and design to production deployment. Currently focused on production AI engineering alongside SaaS architecture. Experience spanning enterprise platforms, multi-tenant systems, and leading cross-functional teams. I build systems and teams, from ERP suites and AI powered products to coaching athletes to national records.
Leading technical vision and system architecture for enterprise-grade SaaS Translation Management System (TMS). Hands-on architect role combining system design with AI engineering implementation.
›Designed end-to-end system architecture including technology stack selection, data models, API design, and functional workflows
›Set organization-wide technical direction and architecture standards as strategic partner to CEO
›Built production RAG pipeline integrating vector search with LLM generation for AI-powered workflows
›Implemented evaluation frameworks to score and measure LLM output quality, with human evaluation loops
›Engineered prompt versioning system and hallucination mitigation strategies for reliable LLM outputs
›Define technology stack, coding standards, and CI/CD pipelines for scalable multi-tenant SaaS architecture
›Own full product lifecycle from requirements to production monitoring, hands-on with code daily
›Lead cross-functional team of 5 spanning engineering, product, QA, and project management
Lead Software Engineer
EQHO Communications Ltd. · Bangkok, Thailand
Jan 2021 – Jan 2025
Led development team at digital agency, delivering custom systems and websites for clients across diverse industries.
›Architected and delivered web solutions and custom e-commerce platforms for clients, integrating third-party APIs and payment systems
›Designed and deployed infrastructure architecture for regional airline websites serving China and Taiwan markets
›Built and documented full REST API with OpenAPI/Swagger specification for airline client
›Led technical direction for small engineering team while remaining hands-on with code
›Managed DevOps responsibilities including server or compute provisioning, deployment automation, and production monitoring
Corporate Systems Manager / Senior Software Engineer
Designed and developed suite of internal corporate systems and client-facing applications.
›Designed and developed suite of internal corporate systems including ERP, CRM, Accounting, Project Management, and HRM modules — adopted company-wide, reducing operational overhead by 90% for executive, sales, and project management teams
›Gained hands-on corporate finance and accounting knowledge through mentorship while building an accounting system, learning financial workflows, reporting, and compliance requirements
›Migrated legacy systems to modern frameworks, reducing maintenance overhead and improving performance
›Managed production databases with business-critical data, implementing backup and recovery procedures
IT/Telecom Technician & Developer
Com7 AB · Bangkok, Thailand & Gothenburg, Sweden
Jan 2015 – Aug 2015
Managed IT infrastructure and developed web applications for international telecom company.
›Managed IT infrastructure at the Bangkok office
›Performed on-site network installations at B2B customer offices in Gothenburg
›Built a client database and automation tool using PHP, Python, and MySQL to aggregate subscription data from service providers and generate reports for the sales team
›Provided technical support for corporate customers (phone switches, network, WiFi) and assisted with home cell antenna installations in remote areas
Freelance Web Developer
theWiding Software · Stockholm, Sweden
Jun 2014 – Nov 2014
Freelance web design and development services for 2 clients.
›Delivered a production website using WordPress
›Built a custom CMS from scratch using PHP for a client's specific needs
Retail & Sales Associate
Prior non-tech experience · Stockholm, Sweden
Aug 2010 – Jun 2012
Selected Projects
MMO Networking Proof-of-Concept
— Solo Developer
2025
Multiplayer 2D roguelike game built to stress-test networking architecture for MMO-scale applications
›Stress-testing single-server player capacity and multi-region scaling architecture
›Designed custom networking layer with delta compression and WebSocket real-time state sync
›Built authoritative game server handling physics, combat validation, and AI
›Developed Go REST API with JWT authentication, PostgreSQL persistence, and Redis caching
›Orchestrated multi-container deployment with Docker Compose